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FFXII. Better world construction. No random battles, which are an archaic device. Characters not strictly limited in choice of weapons and armor. Tons of monsters, bosses, and rare monsters. Great selection of magic skills. Numerous ways in which to use the battle system. Sidequests tied into monster hunts, and vice versa, which a very sensible way to introduce players to quests. Nomura not involved AFAIK

FFX is maybe the most disappointing game I've ever played, considering the developer pedigree. Maybe I'm just not it's target audience, which from the visual design, sentimental drama, and overall breezy feel seems to be teenage girls. Areas felt too small and chopped up. Wakka is an imbecile, and looks awful, which is made worse by the fact that he is one of the most useful characters in battle.