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Surely not less than 16GB, but due to all the problems RAM had, stopping its price drops or even increasing its price in the worst periods, we can be quite sure that if it won't be launched later than 2021, it won't have more than 32GB either.
It could work well both for production costs and devs' needs if the base model will have 16 or 20 or 24GB (at most, and less likely, maybe more likely for later base models) and the first premium model 24 or 32GB. Total, main + graphics RAM. I wouldn't rule out that on top of those amount of fast RAM for gaming and essential parts of the OS that must be quick to not become a bottleneck, it could also have 2 to 4GB of cheap and slower RAM dedicated to a cheap mobile secondary CPU used for lightweight OS tasks and services, HW supervising, security, communications, etc, whatever could be done slower without bottlenecking games. Such secondary CPUs are already used, and they already get dedicated cheap RAM on premium models, next gen they could have it on base models too.
In this case it could be 18 or 22GB total for the base models and 26GB for the first premium one (every launch model would have 2GB cheap secondary RAM), while later premium models could have 36GB total (4GB secondary RAM).



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