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phinch1 said:

PS1 2MB 

PS2 32MB

PS3 512MB

PS4 8GB 

PS5?? 

All previous sony consoles have jumped 16x RAM Each time

No they didn't. Where you went wrong is where you aren't including all the Ram in your "list".


phinch1 said:
but I can't see the PS5 having 128gb of RAM, what are we looking at realistically? 16GB RAM, 12GB For developers and 4GB for the system

With the price of DRAM today, 16GB is likely the most realistic point. Will not be anymore than 32GB.

Megiddo said:

What model is your laptop? Would love to see how much over $500 its MSRP is.

Laptops devalue quickly. It should be about $500 by the time 2020 rolls around.

ArchangelMadzz said:
Probably 32GB shared memory, I can't really see why any game or gaming system in the next 8 years would need 128gb of memory. The OS will still need about 3/4GB, and lets say 8GB for background tasks, 24GB for games is way more than enough.

GPU/CPU is probably more interesting, I think it'll be about 1080 equivalent for a 2020 release, with about a Ryzen 7 2700 equivalent cpu.

128GB is just not going to happen, period.
If it's impossible for the PC to have affordably, then it's impossible for consoles.

So... GPU wise you are expecting nothing less than a Vega 64 equivalent part?


NextGen_Gamer said:

However, ONLY getting double the memory bandwidth on a 256-bit bus is kind of the absolute bare minimum Sony should do. They should really move to 16Gb GDDR6 chips AND a 384-bit bus, ala Xbox One X, which would bring the total to 24GB of memory. That would also bring the system to 672GB/sec of bandwidth using the bargain-basement 14Gbps GDDR6 speed. Yes, I said bargain-basement - it may be state-of-the-art right now in the GeForce RTX series, but 14Gbps is the minimum GDDR6 official speed. By 2020 when PS5 releases, NVIDIA and AMD will be on 18 and 20Gbps, and the 14Gbps will be used for the budget cards.

By doing so would require more intricate power delivery, more traces on the PCB and more PCB layers which drives up costs.
The Xbox One X could get away with it as it's not a console that was ever going to drop down to super low price points during it's lifetime.

Besides, there would be more than a doubling of usable bandwidth anyway, even if the bandwidth numbers on paper was only a doubling.



--::{PC Gaming Master Race}::--