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AngryLittleAlchemist said:
By the way on the topic of "old vs new" formula for Zelda ... definitely feel like a lot of fans are being very disingenuous. It does not have to be one or the other. Quite frankly, Nintendo nearly threw the baby out with the bath water. There are parts of the "old" (read: after Zelda 1 but no one remembers that BOTW is using Zelda 1's formula) that were really great and absolutely COULD have been in BOTW. An impactful story, great puzzles, amazing dungeons. They didn't have to make it so that a large portion of shrines were uninspired, they didn't have to make the story feel so ... unimportant, they didn't have to make the dungeons mediocre (although yes, their gimmick is pretty amazing and Gerudo's dungeon is almost great).

There's just too much old vs new, fan vs fan shit going around: and a lot of it comes from each side not admitting that the other has a point.

Yeah, they should've made game with great dungeons (proper 3D Zelda dungeons) and great exploration (that's were classic CRPG dungeons come in handy). A game that fixes Aonuma's designs, not scrapping it completely.

Amount of bad things I have to say about Aonuma's Zeldas is fairly comparable to BotW - but this is only Zelda I got bored with and had to power through it to finish...unsatisfying one, if I might add.