Wyrdness said:
That's one layer of BOTW another layer is shown in the video Curl posted in the Nindomination thread (embedded below) where even a year and a half after the game's release people are still creating new tricks to use in the game and they are practical as well, most open world games you don't really see this. The game doesn't tell about these tricks they're just there in the game as a result of the open free mechanics so the result is a bit like Melee where all these mechanics can be played off each other to create tricks for open play, it's not just an open world sandbox it's oddly enough a sandbox for game mechanics as well.
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It's kind of funny how we are so amazed by things that are just normal common things in BotW. For years, we kept looking at games and going "omg, it looks just like real life" but with BotW we are going "omg it acts just like real life"
People praise the no tutorial mode in BotW and how it makes you learn things and figure out things on your own. I say there is no need cuase the world just works. If you think like the world is real and ask a question "I wonder if I can do this" the answer is usually always yes as long as it is bound in the laws of physics that we all know. You know an object in motion tends ot stay in motion unless acted upon by another force, ect. Those classic laws and gravity we all just instinctually know.