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leo-j said:
HappySqurriel said:

We're entering into the first phase of obsolesce for both the PS3 and XBox 360 where (because the lack the processing power to run the latest and greatest techniques fully) new techniques are implemented in a scaled down version in order to get the effect without the full cost. In the next phase they will begin to try to emulate newer effects by taking advantage of effects they can produce in unintended ways (an example of this is using a specular-map to give the impression of a bump map, which was a common technique on the PS2). The final stage is when someone comes up with a crazy hack (which often includes very odd pre-calculations) to produce an effect which shouldn't be possible on the hardware ...

In other words, the XBox 360 and PS3 may have reached the technical limit of what you will see, but (being that necessity is the mother of invention) you will still see new effects implemented on both systems which will improve image quality for quite some time ...

 

 Dude the PS3 has not reached its limit, you act as if the PS3 and the XBOX 360 are the same spec wise, they arent.

Its been over 3 years since people began developing games for the PS3 and developers still haven't been able to reliably match the performance of the XBox 360. Even if the PS3 sees a massive improvement it still will not ever be powerful enough to claim that it is not in the same (basic) performance range as the XBox 360.