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MikeB said:

@ selnor

So your saying that his comment is completely ok? The fact that he states one of the worse looking release games nearly uses all of the cpu cycles with no evidence at all and you expect for people to believe him?

The Xenon is comparitively handicapped due to slower higher latency shared system RAM, shared L2 cache by all 3 cores and the PS3 just has more CPUs than the Xenon has core. Anyhow the emphasis of the 360 design in on the GPU.

Some technical details with regad to Kameo (IMO an awesome game and great looking game):

http://download.microsoft.com/download/5/b/e/5bec52bd-8f96-4137-a2ab-df6c7a2580b9/Coding_for_Multiple_Cores.ppt

"Cores 0 and 1 were ~80-99% utilized, and core 2 was typically 50% utilized"

You're welcome.

 

For the sake of people who didn't read the last page, let it be said that those percentages are almost meaningless since this is a console game we're talking about.

 



My Mario Kart Wii friend code: 2707-1866-0957