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GribbleGrunger said:
COKTOE said:

I was going to touch on some of the comparisons you made to LBP, specifically how LBP had both a base game for people to play through, as well as a "face", that being Sackboy. You know more about this game than I do, that's for sure. Do you think there will be no pre-made levels from MM at all? I would hope there would be an assortment of different game types available off the hop, to help give players an idea of the type of content they can make, and simply to offer something to play around with while the community is getting it's creations up and running. Maybe a dozen or so. I can understand why it wouldn't be there and all, but it would be nice IMO.

What do you mean by pre-made? There's a full story campaign about Art, a down and out jazz musician. His story is a point and click adventure but he has two inner stories running alongside that we flick between. One is about D-Bug, a sci-fi platformer and the other is a childhood adventure starring Foxy and Francis. You see these characters in the pic I posted in the OP. There are also other games included, one of which is a racing game. All assets from these are collectables, either in bubbles (like LBP) or unlocked as you level up. 

Here's a bad vid of D-Bugs levels: 

When you wrote in your previous post: " In other words, they (and others) are making the mistake of thinking 'it's a game'. It's NOT a game, it's a development tool and service for creative people. This has always been the problem when promoting this game.", I was thinking you meant there was no-ready-to-play game to speak of as part of the package, and it was only a tool for creation. I have watched maybe 3-4 videos on this, and I didn't know about the story campaign.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."