shikamaru317 said:
Very few developers announce the polygon counts for their character models these days. Last 3 games I remember hearing character model polygon counts for were Ryse (80,000), Star Citizen (100,000), and Final Fantasy XV (100,000). And no, polygon count doesn't directly equate to the emotion that characters can show, animation quality and the skill of the mo-cap actor (if applicable) and voice actor matter far more for effectively showing emotion than polygon count does. |
Uhm...