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mrstickball said:
NJ5 - And I think thats where some are getting "hung up" on, in terms of graphics.

Graphics (atleast IMO) equate to what we see going on in the game....Texture quality, activities going on, onscreen, and such.

What if Gears 2 has a small increase in texture quality, but has 2-3 times the enemies doing more things onscreen? Is that not a graphical leap?

That definitely is a graphical leap, and something which should be taken into account. If you have the same number of polygons per NPC, and more NPCs on the screen, there's no way to spin it; it's a graphical leap.

 



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