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Veknoid_Outcast said:
HoloDust said:

Honestly - nah. BotW got so much exposure cause it has Zelda coat of paint and all of the sudden people forget (or just don't know) that there are much better "fuck around" games for that -  Just Cause being prime example, being much, much better in that regard.


I can understand why Nintendo decided to take, what is generally, mass-market open-world approach to Zelda, that is after what sells these days, but there are different open-world games they should've taken notes from, which would much better suit exploration + puzzles formula - this way we got "fuck around" in mostly empty world + light, slapped on puzzles with no memorable dungeons/shrines.

But most of all - that 3D Zelda feel is just completely absent from game all together - well, at least for me.

"Honestly - nah"? Great argument

I know, right? 

Seriously though, a lot of people, including mainstream gaming media, have gone quite silly with all the praise - and as someone who is both Zelda fan and who have played a shitton of open-world games in my 45+ years, I really can't see anything particularly exceptional or new in BotW's approach - yeah it's fun to fool around for a bit, but underneath all that, it's fairly shallow, repetitive and derivative game that, at least in my opinion, lacks so many things to be anywhere near considered the game that sets any standards.

Then again, some "professional" gaming media, like EG, refer to upcoming AC: Odyssey Exploration mode as "BotW" mode - honestly, as if clueless toddlers who never played anything older than 10 years are working there - so I guess, for some, it does sets some standards...for me, it's just - nah.