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RolStoppable said: 

XCX didn't have a cliffhanger ending, but rather it did forego to answer the big general question about Mira. It's the kind of question that could lessen the game if it got answered, because a logical and coherent answer seems farfetched.

Wyrdness said:

X wasn't a cliffhanger per say but it left a huge question open in regards to the final twist which further pushed the realisation that the world of Mira has something unusual about it.

Hmm...I see, good to know. I guess it doesn't necessarily need a sequel then.

RolStoppable said:

Torna shifts the focus to sidequests at about the point where you are, so the pace of level ups slows down.

Also good to know. I've been zooming through level ups so fast I've stopped using the base camp like I did in the main game. I'll probably just give myself ten or so level ups after I beat it and start exploring every nook and cranny.



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