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Hmm... graphics now look like fuzzy toys. I think we are 25-30 years away from photo realiztic graphics. Theings still look jagged and blocky, not perfectly smooth. You can see some detail in peoples face aka scars, their nose ect, but it all looks quite fake. I don't see the point in photorealism though. For some games you could make big beautiful worlds, like in BK nuts and bolts... but do you want to be a able to realistically gouge a ladies eye out in GTA8?