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Replicant said:
GOWTLOZ said:

Action adventure kinda is a vast genre and the games you put don't match. You put a TPS like Uncharted and a hack and slash like God of War under the same banner. Detroit doesn't have any gameplay mechanics. Last Guardian barely had any action in it.

Bloodborne is a JRPG. You can't put 2 different subgenres based on different criteria.

Gran Turismo and Driveclub aren't the same genre. Simulation and arcade racers are distinct and appeal to different audiences.

I've put no effort whatsoever in matching these games other than according to the genre they have on Wikipedia.

I'm not saying Uncharted (third person shooter), God of War (hack and slash), The Last Guardian (puzzle), and Detroit Become Human (interactive drama) are very similar games (as is shown by the sub-genres I've assigned them). I'm not saying Gran Turismo Sport and Driveclub are very similar either (I literally only listed them as racers). Feel free to match them however you want. That's not even close to be the point of my comment.

I'm saying that Sony has mastered this vast action adventure genre, and now I hope to see something similar to Ape Escape, Legend of Dragoon, Forza Horizon, or something entirely new.

 

Though regarding Bloodborne, are you saying that Japanese developers can't make an action RPG, a tactical RPG, etc. because an RPG from Japan will simply always just be an JRPG? That sounds pretty silly, don't you think? You can argue that JRPG is a main genre covering all RPGs made in Japan but just as easily argue that JRPG is a specific sub-genre covering games like Chrono Trigger, Pokémon, old school Final Fantasy, etc. Many people see Dragon's Dogma as the best "WRPG" made by a Japanese developer because it has many of the traits historically found in RPGs made in the West.

And why using wikipedia classification plus lumping such diverse games together is logical?



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