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CGI-Quality said:
Peh said:

You sure you mean Ray Tracing in GT5 and not rasterization?

I can't find aything about GT5 using Ray Tracing.

No. I meant Raytracing, but the 5 should have been an 'S'. GT: S makes mild use of it.

Ah, ok. They use it to pre-render the scene. Mainly used for lighting and shadows. So, it's static. The console is not directly using Raytracing.

https://www.gtplanet.net/polyphony-digital-reveals-gt-sports-iris-ray-tracing-system-at-cedec-2018/



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