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LudicrousSpeed said:
Chazore said:

But that's the thing, PC gaming doesn't do gens like a console does, thus the library goes on and on and doesn't really stop, while each console gen shows a library wrapping up when a new console gen hits the block. When you compare a current gen console vs a PC's library that hasn't stopped since the 80's, then of course the PC's library is going to appear the largest.

An X1 player is fine to add their BC games to their roster because they have been made available for playing on that system. I don't really see the need to tie down PC to console's generational rule though as it doesn't make any sense since both platforms are different in how they operate.

What Pem said is true though, physical games are DRM, since you cannot take a PS4 game and load it onto a PC, Switch and X1. The consoles themselves are the DRM, as well as their built in storefronts. You also have games that contain built in stores to buy MT's or content like UPlay does with Uplay points, and you cannot spend those Uplay points anywhere else but on UPlay and Ubisoft owned games. 

Windows itself isn't a form of actual malicious spyware. You have agreements that you can either agree or disagree with when it comes to Windows 10, just like Windows 7 had when it launched all those years ago. You have these same kind of agreements for multiple games and what not, and have done for years. IF data collection is a worrisome thing that everyone should objectively worry about, then look no further with how all the big publishers collect gamer data on what they'#ve played, how long they've played it for and what activities they've taken part in within each game. 

I can do 4k 30fps fine on my build, but I do not see the point in going for 4k when the games that come out do not sport higher resolution textures/shadows, which is why I aim for 2k, which is a sharper res that 1080p, while also allowing myself to choose higher settings and going above 60fps for the games I play. THe previous points mentioned put 1440p 3 to 1 for 4k.

Even then, the current gen systems have had to resort to checkerboard 4k, rather than pulling a fat full native 4k and trying to aim for 60fps, instead they rely on a fake 4k while having to try keeping games at 30fps and turning down settings. I'd rather have the middle ground where I get a halfway good sharper image, while also having good high end settings and maintaining or going above 60fps, rather than going for just one option and doing away with settings/performance. 

The same people telling you old games don’t count on PC would be happily including old Playstation games if PS4 had BC. 

When you build a new gaming PC one of the best parts is firing it up and installing loads of classics on it. Not possible on some consoles, of course they’d disallow it.

Nope, there are PS1 classics, PS2 remakes and PS3 remasters on PS4. I bought and platined some of them on original platform and on PS4, but those are a handfull of games.

PS3 had BC last gen until Sony saw that the extra cost didn't brought extra revenue and cut it out. So that pretty much show that listing BC games to pad list war is laughable. You may love some or even all of the previous gen games, but a very very very small number of people would buy new consoles for the intent of playing old games they already had console to play it on.

I assembled my PC about a month ago, haven't installed a single game on it, and it certainly can handle classic games.

Cerebralbore101 said:
Pemalite said:

No they don't. The PC has a game library that spans decades.
There are more games on Steam alone than there are games on the Playstation 1, 2, 3 and 4... Combined.
You know what? Add the PSP and Vita game libraries as well and I would still confidently say the PC has more games.

"Wii has a games library that spans decades, therefore Wii has a better library than 360 or PS3" - Somebody using the same faulty argument as you ten years ago. 

Fantastic. Good for you. There is none on Playstation or Xbox that interests me even in the slightest, couple on Switch I wouldn't mind playing, but won't lower myself to 720P.

But just because there are certain games that don't interest you, doesn't mean there aren't games or aren't good games that may interest others, we are delving into personal taste territory here which is pretty anecdotal.

Critics and fans alike overwhelmingly disagree with you. I realize this is all subjective, but you are in the extreme minority here. Try expanding your horizons a bit.

Physical is DRM.
You cannot take a game disc from the Playstation 4 and drop it into a PC that is running a similar *Nix derived OS, OpenGL derived API and a Jaguar+GCN hardware.
That is by itself DRM, you are being limited.
Rather... What needs to happen is for Emulation to take place to make such a thing a reality.

The only true DRM-free gaming is GOG.

See my response to Chazore. Not going to bother posting it here again, but I put 5 different sources that disagree with your definition of DRM. 

Your argument not only relies on a false definition of DRM, but it leads to absurdities like this...

"I can't play my cassette tape in a CD player, therefore cassette tapes are DRM!"

My responses in bold. Please stop with the multiple quotes on top of quotes on top of quotes. Just quote me once, and then respond to it all.  It makes it very difficult to even respond to you. 

You can't read a book in Japanese only knowing english, DRM.

10 people can't read the same book at the same time, DRM.

Conina said:
Cerebralbore101 said:

Yeah, that's blatantly false. You might as well try to say that the world is flat. Have you not walked into a store in the last thirty years?

Firmware updates for consoles only happen once in a blue moon. Meanwhile windows can't help but nag me at least twice everytime I get on my computer. 

More than half of the released PS4 games in 2017 + 2018 didn't have a retail release. Are you denying that?

https://www.reddit.com/r/PS4/wiki/games

Over 1400 games were released on Switch so far: https://en.wikipedia.org/wiki/List_of_Nintendo_Switch_games

Only ~250 of them did have a retail release: https://docs.google.com/spreadsheets/d/1FNyvbbU64Pb9lheg28gC_5fMalIYJ0aD763T7M1QqF0/edit#gid=0

Are you denying that either?

And how often does a blue moon happen?

GPU driver updates on PCs aren't that more frequent... and they are optional and not mandatory to keep online functions alive.

Most other driver updates happen in the background.

That is less than once a month, I can certainly keep up with this much easier than my windows that decides to do auto update and restart even when that option haven't been accepted. Anyway PS4 update is very fast, but certainly I wouldn't have any problem keeping up the original one or even making it even bare.

Guess how many of digital only games I buy? I can with reasonable confidence say that more than 90% of my playing time is done on AA or AAA retail game, and even if I'm missing some great A or Indie games digital only I wouldn't even have the free time to play them.

MrWayne said:
DonFerrari said:

Sorry man, but most people don't buy 5 year+ old games constantly and play them. We have seem much on how much gamers cared when PS3 lost B/C, when PS4 came without B/C and when X1 got B/C. So you can do all the list war you want using 80's games, that will still be irrelevant for most people.

I think he still has a point in regards to PC-gaming. Just look at the top 10 most played PC-games, quite a few of them are older than 5 years.
World of Warcraft(2004)
League of Legends(2009)
Counter-Strike: Global Offensive(2012)
Dota 2(2013)(playable since 2011)
PC-gamer have different consumer behavior than console gamer.

And you can still play your games on the original console, I keep my consoles since NES gen, but rarely I play them. They are certainly classics and good to play from time to time, but on the broader view they are neglible on making listing war.

PC gaming is the most curious thing ever, I know to many people that put more than 1k USD in a rig to play DoTA. For me that is asinine use of money but they want some over 200fps even if the graphics will keep being terrible.

MrWayne said:
Cerebralbore101 said:

His definition of DRM is a little bit strange but his "Physical is DRM" line is kinda true.
DRM free games on PC don't require a CD/DVD to play them after the installation. Console games aren't DRM free in that sense.

Nope it isn't kinda true. Digital Rights Management of the physical media is the part that can prevent you from pirating it, not the part that prevent you from using on a different console. Unless you want to call DRM the fact a cobol program can't run in access as is or that someone that reads english only can't read a document in swedish.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."