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CGI-Quality said:
xxbrothawizxx63 said:

I always thought it was the other way around with xbox's shader pipeline allowing for direct PC ports. Gamecube was great hardware that excelled in many areas though. The TEV fixed function shaders were great at what they could do though.  

Nah, the GameCube could provide a type of texture output the other consoles couldn't, but the XBOX was able to match it in other ways (water being the big one). While many remember the former having the best looking games, in the end, the latter actually took that. See: Breakdown, for example.

It's very surprising to me that there are people who think the GC had better looking games than the XB. Is it an exaggeration to say that literally every multi-plat game looked better on the Xbox? I don't think it is. Even if the differences were minor, they always favored the Xbox. Some publishers would also put half assed effort, into the GC version of certain games. EA did this with Madden. I was blown away by how shoddy Madden was on the GC.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."