xxbrothawizxx63 said:
I always thought it was the other way around with xbox's shader pipeline allowing for direct PC ports. Gamecube was great hardware that excelled in many areas though. The TEV fixed function shaders were great at what they could do though. |
The Xbox's GPU AND CPU was PC derived, hence why it garnered so many PC ports and why it was so easy.
--::{PC Gaming Master Race}::--