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SammyGiireal said:
CGI-Quality said:

* tech folk summoned *

The original XBOX, overall, was actually more powerful, but the GameCube was capable of things with shaders that no other console could do at the time.

All I  can remember is the GC having the sweetest looking water in games. But I seriously doubt the GameCube could run Halo 2, Dead or Alive, Half Life 2, Forza, Ninja Gaiden, etc. The Xbox was a beast. I must mention here though that RE4 in the GC totally murders the PS2 version graphically. I bought the PS2 version for the extra content but it was a step down from the gorgeous GC version.

The Original Xbox is able to have better shadered water than the Gamecube... But the Gamecube can have better textured water.

However... To be fair, the Gamecube is technically capable of every graphics effect that the Original Xbox is capable of, it just requires additional passes or workarounds in order to achieve it... Which let's face it, generally never happened until the Wii came along anyway and developers had years more to extract from it's similar architecture.

Azzanation said:

Game Cube to me always has overall better looking games. I never owned a OG Xbox but from what i saw, the Xbox lacked effects that the GameCube could dish out. From memory i believed the Cube could render 8 different effects per ploygon compared to the PS2s 2 effects per polygon. Not sure what the Xbox was doing but i was also believed it was less, around the 4 or 6 mark.

That generally stems from Nintendo's pretty talented art direction.
But from a technical perspective, Original Xbox games were the best of that console generation.

The Original Xbox also had a pretty potent CPU as well... Which meant that Physics started to become more prominent in games. (Half Life 2 for example)
And the GPU was such a big step up that there were a handful of games that operated in High Definition.



--::{PC Gaming Master Race}::--