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|_emmiwinks said:

 

Whhhaaaa??

 

Ive also played both, and found Forza to be amazingly arcadey while GT5 P to feel exactly how it feels to drive a car like that (which I have done) Even to the point of slamming on the breaks in the car causes it to loose tracting and shimmy and jump as the tires make contact and break traction and make contact again. Even more so, damage models will be put into GT5 P and come with GT5 so even that is there too.

Way to be a tool.

 

Anyways, OT: GT5 is going to have as many tracks and look as good if not better then Forza and it will literally blow Forzas car selection out of the water, oh and its all going ot be on one disc.

And just to say, every game takes its tracks and counts the front and back as individual tracks. If Forza says it has 100 tracks then it only has around 50, and is counting eacn forward and backwards rotation as its own track, all the racing games do this.

 

Source?