curl-6 said:
Except I never made that claim. |
Then why are you using Doom, which is clearly made with scalability in mind, as an example for a AAA port on Switch which is obviously not like Doom and as such much harder to port?
Do you agree that a game that cost more to port might have more trouble to turn a profit and as such might not be considered to be ported at all?
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.







