| pokoko said: After watching through the video again, I'm kind of less enthused. That being said, I'm going to assume that they're only showing mainline story stuff, which is why it's kind of sluggish, linear, and heavily scripted. Combat looked less than impressive, as well, but that might have to do with it being early in the game. My understanding is that it's going to be the type of game where skills and weapons will have a substantial impact on how you play, so the basis of the combat system might be rather vanilla. That video didn't feel very "open-world" in terms of the gameplay experience. I hope they release more that highlights player freedom.
Have they tried different first-person games? Especially newer ones? I can't play some first-person games without getting a raging headache that makes me feel physically sick but, luckily, playing on PC allows me to deal with a lot of the problems. Changing anti-aliasing methods, increasing POV, scaling back motion blur and other effects, and playing with turning speeds are some that can make a huge difference. I've transformed games from being unplayable to not giving me any trouble at all. |
He's tried a lot of them, and the results are always the same. I'll make the suggestion, though. Thanks for the advice. :)







