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3rd party support took a hit from the DS era, but honestly, 3rd party support was always shit for Nintendo handhelds. Even in the Game Boy era, it was mostly shovelware outside of Japan 3rd parties. That didn't change until the DS, but even in the DS era 3rd party non-shovelware was limited. Western developers always had a bias for home consoles and barely supported Sony's handhelds too.

3DS had great support from Level 5, getting Monster Hunter exclusive was a huge deal on Capcom's part and cannot be downplayed, it got a great temporarily exclusive Resident Evil from Capcom as well, and some Resident Evil ports. Square Enix gave it plenty of ports, as well as a temporarily exclusive Kingdom Hearts, and two entries in the Bravely series, a new IP, and Final Fantasy Explorers, a new spinoff. Sega gave it all the Sonic games and a Super Monkey Ball game. Atlus gave it everything that wasn't Persona, and even gave it Persona Q. Konami gave it a Castlevania game, a Metal Gear port, some soccer games, and their fair share of shovelware. Namco Bandai gave tons of support of Japanese games and anime games, several of which made it west. Warner Bros. gave it all the Lego games and Scribblenauts. Marvelous gave it Harvest Moon and Rune Factory and Story of Seasons. Ubisoft gave it several Rayman games and two Tom Clancy games, as well as some shovelware. Activision gave it Skylanders, and also some shovelware. Even EA gave it several FIFA games and a Madden game. And all this is only retail games, before delving into the digital only library. It had plenty of 3rd party support, for a Nintendo handheld, just nothing on the level of the DS and nothing on the level of western developer's support of home consoles.