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Miyamotoo said:
Soundwave said:

Tegra X2 is old news, Nvidia likely already has something beyond a Tegra X2. 

Also look at the link of the VR tech Nvidia has which dramatically reduces pixel rendering for VR games, you can cut the rendering load by half with minimal reduction in image quality. 

Ofcourse its old news, but fact that Nvidia has something beyond Tegra X2 doesn't meant that Nintendo will use it near future, best bet is that Nintendo will use Tegra X2 in Switch revisions for next year.

I said that we could see some kind of VR addon/support for Switch, but hardly we will see 4K support in near future.

Nintendo now has a great relationship with Nvidia. It isn’t unlikely that they develop a deal to create a graphics chip that is built off the same architecture as the Tegra for Switch family compatibility yet have specific accommodations for behind the scenes advances in VR. We do not know the full interworkings of their relationship and communication, but evidence suggests that technology is close to prime for such a custom situation to be made in the next 1-2 years. With the Switch, technology and situations had to be just right for for use of the Tegra chip, flash card sizes and prices, battery life, usb c, size of components, software compression, price of everything, etc. Nintendo in their many handware developments is well versed in manipulating existing technology situations to their benefit.

Funny, before Switch, just because Nintendo hardware was less powerful, everyone assumed they sucked at hardware and should stop making consoles. But they know more about making diverse gaming hardware and industry timing than any company at this point. I’m not saying they are flawless and have definitely made me wonder sometimes, but they know what they are doing.