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Pemalite said:
JEMC said:

You may have seen it at the thread about Nvidia's Gamescon presentation and reveal of the RTX 20x0 parts but, if you haven't, you should know that Nvidia has taken notice of the complains about the poor performance of its new card when using Ray Tracing, and has posted a comparison between the 1080 and the 2080:

https://www.techpowerup.com/247019/nvidia-releases-first-internal-performance-benchmarks-for-rtx-2080-graphics-card

 

Also, at Videocardz have made a summary of other interesting news about the new cards, like the block diagram of the TU102 chip, Nvidia's new self overclocking tool and the shading performance of the new cards vs Pascal: https://videocardz.com/77696/exclusive-nvidia-geforce-rtx-2080-ti-editors-day-leaks

 

And because not everything has to be Turing, Hexus has a new global contest with an iGame GeForce RTX 2070 Vulcan X OC graphics card as the price: https://hexus.net/tech/features/graphics/121250-win-colorful-igame-geforce-rtx-2070-vulcan-x-oc/

http://gamrconnect.vgchartz.com/post.php?id=8872672

Yeah, I've seen your reply to Peh, just like I'm sure you've seen my reply to Caff where I pointed that even in Nvidia's own benchmarks only two games and the Infiltrator demo actually achieved that 50% increase goal.

But we'll have to wait and see. Maybe doubling the L1 bandwidth and also doubling the L2 cache capacity have an impact on the end result as well.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.