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Trumpstyle said:

How am I moving goalpost? I didn't even mention Halo 4 to you, you just replied to my reply to ryan. You mention asphalt 9 to me ( a car game) obviously I respond with a car game.

Your original claim was about Halo. Not Forza. It's as simple as that.
Changing your original claim to be something different is by it's very definition... Shifting the goal post, which is a logical fallacy, who your original claim was towards is ultimately irrelevant.

Trumpstyle said:

If you gonna compare graphics you need to have similiar games ofc. You saying game or genre doesn't matter is ridiculous, are we gonna compare rts games to Detroit: Become human??

No you don't need to have similar games.
You need to look at the actual rendering pipeline to actually have an appropriate gauge of what effects are going on, otherwise everything simply becomes personal opinion, rather than fact.

If a game like Halo Wars 2 for example (An RTS) is leveraging say... Global Illumination, then we can effectively assert that it's lighting model is superior to that of Halo 2's.

If you are only taking a look at the overall visual representation of a game from a simple screen-grab, then Art is going to be playing a massive role and will falsely skew your opinion.

Trumpstyle said:

The discussion about Asphalt 9 and Forza motorsport 4 is over, it's not even close.

There was no discussion to begin with.

Trumpstyle said:

I wrote this to Ryan, but Halo 4 has better graphics, framerate and resolution in my analysis against portable switch.

Nope. Doom 2016 on Switch mobile is technically superior to Halo 4.
Asphalt 9 on Android is technically superior to Halo 4.

In every angle, your original claim has been debunked. - Mobile has eclipsed Halo 4.

Halo 4 has absolutely terrific Art direction which manages to cover up allot of the deficiencies of the Xbox 360 hardware, but that's about as far as it goes.

You should start taking a look at how games are rendered, the effects that are being employed, what they mean and what influence they have on a scene rather than taking a subjective approach which is skewed by artistic flair.







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