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Wright said:

Before anyone asks, there are two other titles of Capcom that did surpass 10m units, Resident Evil 5 and Street Fighter 2 (I think maybe RE6 did it too) when you add the cummulative sales of all versions. The thing is, the way Capcom holds count of their sales make little to no sense (they count per release date of specific versions, instead of just counting everything together, so for example Resident Evil 4 for Gamecube and Resident Evil 4 for Wii are seen as two separated entities), and ultimately leads to confusion.

You can see their counts here:

http://www.capcom.co.jp/ir/english/finance/million.html

Yeah I found it really strange that they didn't crossed the 10M barrier.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."