Pemalite said:
They are not very important.
That has nothing to do with flops.
Challenge accepted. And courtesy of Digital Foundry. Want more? Because they exist.
No they aren't.
The Switch has proven with games that it is more capable than the Xbox 360.
One game which was never originally designed for the Switch's hardware or ISA in mind is your argument? |
Asphalt 9 cars has 90k polygons, Forza Motorsport 4 cars has 800k, lol at your asphalt 9 game, it's not even close. As I said before, yes newer architecture can do more advanced effects but it doesn't mean a better looking game. Asphalt 9 just pumps motion blur and some graphics effects to the max so you can't see the details of the game.
I actually downloaded that game to my phone as soon that video from digitalfoundry got out. It was the most ugly looking mobile game I ever played, image quality is hilariously bad and pumped with so much aliasing I gave the worst looking mobile game I ever played, also average fps was about 20 (my guess). But it's probably runs better on latest iphones (iphone8/X).
About Skyrim, betheasda game developers for fallout and elder scrolls just can't do good graphics. Switch hardware is probably a lot easier to fully use than xbox 360.
Edit: forgot sources
https://forzamotorsport.net/en-US/games/fm4/features
"The Xbox 360 meets its graphical apex with Forza Motorsport 4. Experience an unprecedented level of detail with 800,000 polygon cars and some of the most beautiful environments ever seen"
"The cars themselves are rich in detail, with some models featuring in excess of 90,000 polygons."
6x master league achiever in starcraft2
Beaten Sigrun on God of war mode
Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.
1-0 against Grubby in Wc3 frozen throne ladder!!