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haxxiy said:
caffeinade said:
I don't know about you guys, but I'm very excited to see where having tensor cores, and ray tracing hardware, packed in with CUDA cores, can take us.
Denoising, audio processing, DLAA, variable rate shading, and who knows what else.
Moore's law may be dead, but that doesn't mean we can't go places with intelligent software/hardware architectures.

Mmm, I'm a bit skeptical of the long-term success of Nvidia turning their backs on the hardware design that propelled them to greatness in the first place: unified compute engines and nothing else inside their GPUs. It feels like they've contracted IBM's disease, though IBM had Intel selling more efficient and simpler hardware to keep them in their place. On the other hand AMD, though, designed what was possibly their worst GPU ever since buying ATI (and subject to the same "disease", with all of Vega's useless bells and whistles).

Where's the difference in incorporating the abilities of the tensor and RT cores into the shaders or have them seperate? It feels more flexible and clean this way. Or are you saying there shouldn't be RT and Tensor capability at all?



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