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mZuzek said:

Agreed, yes. Iron Boots were annoying as hell, but I'd blame the game for that, not really the dungeon itself. I'm indifferent on the lights, though.

Agreed, it is the game. I just meant I think that frustration did a lot to color people's opinion of the dungeon. Those types of dungeons that require that spacial awareness I think often tend to be a lot harder for certain people who aren't good at that, so they just get frustrated and hate it, and little frustrations like that make the whole experience more memorable for its frustration for them. If people took their time to figure out the dungeon rather than expecting to just push a block or light a torch or kill all the enemies, they'd learn to appreciate their cleverness.