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I agree the dungeons are Breath of the Wild are, even if they’re short and there are only a few, still fun and clever due to the physics puzzles, but to now suddenly dismiss previous dungeons as being overrated because they actually in hindsight lacked any complexity is an exaggeration.

The Forest Temple, Water Temple, Stone Tower, Tower of the Gods, Arbiter’s Grounds, Ancient Cistern and Sky Keep are top notch level design. Some of the 2D dungeons as well. The top 3D Zelda dungeons easily beat any of the dungeons in BotW. Luckily though, they were still fun enough and the game nailed everything else. I agree the DLC dungeon was great.

I hope they manage to merge the traditional thematic dungeons with their items into the BotW framework for a future game somehow.