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Eh, I get you, but I want to see what else they have in store for games first.

I also have a few questions I want answered before I make a judgement.
Are we getting an improvement to delta colour compression?
How do these cores handle async compute workloads compared to Pascal?
Are we getting mixed precision compute, and will the work being done for Switch, Vega, Intel and PS4 Pro positively affect Turing's performance?
Will the cache changes positively affect performance in modern, unoptimised titles?

I'm optimistic about the future, but I don't think that'll cost us today.
I am however, waiting for benchmarks.

Last edited by caffeinade - on 18 August 2018