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Why is this even a discussion? Don't people here know how long porting a game takes? 9 months with 8-9 core staff is a reasonable amount of time - short even. It implies a porting budget of aprox half to 1 million USD. Including marketing, overall costs could increase further, but this is par for the course for a port really. Do people think you throw in your code, re-compile it and voila?

 

People are seriously lacking understanding of the process and costs of game development.