OTBWY said:
It's the easiest and cheapest way for a real (non mobile) VR experience for a device that has an installbase of 80 million people. It should sell way more, yet it doesn't. Why? The games are largely uninteresting and lastly, VR is not there yet. |
PC install base is still larger, there are more than one device selling for it and they have been severely discounted. Still PSVR sell more than all of them combined. Sure it is a failure.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







