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MikeB said:

@ selnor

he natural motion for left and right is kinda diagonal down right and diagonal up left.


*MikeB confusingly testing the Sixaxis controller, haing no idea what you mean....*

How are you holding the controller?

I am holding it like this. Thumbs on the sticks, one finger on each trigger and shoulder button. The remaing fingers are wrapped around the handle. Or depending on the game just two fingers on either trigger or shoulder buttons (alternating between them).

nd during FPS when you strafe right and look left my to thumbs touch(admitadly I have quite big hands.).


I have big hands, it does not happen to me at all. Placing both thumbs on the middle of the sticks making full circles with both sticks, when both are towards eachother there's still room for a little finger in between. Maybe your finger slips or something due to crease, but the sticks top are rough to prevent thumb slipping.

Super Stardust HD is one of my favourite games, I think it would suck to play this game on a 360 controller, so I am happy the sticks are placed next to eachother.


Wha I mean is hold a 360 controller. Your left thumb is vertical, as in strait up and down the pad. Left is sliding your left thumb left and right is sliding yur left thumb right. Hold a PS3 controller, your left thumb is sort of 45 degrees to the right with the tip of your thumb pointing to the right side triggers. Hence right is a pushing motion with your thumb(pushing on 360 is up) and left is pulling(puling is down on 360). So when you watch someones hands at say GT5P your thumb tends to slide the thumbstick diagonal down right and diagonal up left on PS3. Wheras on 360 it is actually left and right. And dont say it's because I'm used to the 360 controller, because I regularly play PS2 games that I am yet to finish.