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NJ5 said:

I did try getting used to it. Personally, I think the learning curve is much higher, while in the end you won't be as fast as with a mouse. Dual analogs only have disadvantages vs a mouse or the Wii remote (in terms of aiming), or am I missing something?

 

 

No, you're right. Wii-mote aiming is much, much faster and more accurate than dual analog. For additional accuracy, you can make your own sensor bar (I did).  I actually measured my sensor bar out so that at default sensitivity it points roughly 1:1 with my TV.

Dual analog is the best you can do with the control available, though. Once you get used to it and if you focus on "flicking" as your main method of aiming quickly, you'll find that you can be pretty accurate. Again, I've never seen a time when you need to be even remotely as accurate in any Xbox 360 game as you have to be in Metroid Prime 3 against many of the bosses. For example, one of the bosses in metroid prime 3 requires you to shoot one of its three eyes /a lot/ while it's running around and attacking you and moving sporatically.

You won't find that combination of precision and speed required in any 360 shooter. In general, they're much easier and that just makes up for the lack of precise control.