Intrinsic said:
I am not saying it shouldn't be taken into account..... but just going through this thread its almost made out to be some sort of industry defining achievement. Its like when its convenient common sense goes ouut the window. I doubt the PS4/XB1/NS is loosing sales to the NESc.
As you have said its $60 (even less than what I thought it was. So thats basically the cost of one retail game. I can definately see the ease of purchase and value proposition in that. I allso think that should be painfully obvious to everyone. We are comparing $60 hardware+games to $300 boxes? Or even putting them in the same conversation as if they are direct rivals. This is just me though.... so maybe I am the one seeing things differently. More interestingly to me though, is how come no one is pointing out that nintendo could also just as easily have released NES/SNES ports for the NS and then the NESc and SNESc wouldn't even need to exist. Its why I see very little sense in sony making a PSc/PS2c when I would rather they just let us pay for a $10 emulator app we can install in our PS4 and then allow everyone download whatever PS1/PS2 game they want from the store. But Kudos to nintendo though... this is smart business if ever I saw it. |
I don't think anyone considers it a rival to any of the current gen systems, but it is technically a video game console as it gets reported with the others. Thus, the amusing headline that the NES outsold the PS4.
Nintendo previously did something similar to what you suggested on the Wii and WiiU, called the Virtual Console, where people could buy and download old games for relatively cheap ($5 per NES title, $8 per SNES, $10 per N64 iirc). The big draw of these Classics is the retro-styled hardware and controllers, giving it value as a collectible and memorabilia. Also, it doesn't hurt that the SNES classic contain a previously unreleased game.