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Nautilus said:
curl-6 said:

I'm not being "greedy" or thinking about what I want, (I don't even like Pokemon/Smash/Animal Crossing) I'm talking about what Nintendo themselves need to do if they want to hit the high Switch numbers they aspire to. (20m this FY, more than Wii lifetime)

The idea that outsourced titles would inherently suffer in quality in untrue. Many of their outsourced games in the past have turned out to be excellent, from Donkey Kong Country to F-Zero GX to Kirby's Epic Yarn to Sin & Punishment to Super Mario RPG.

Donkey Kong Country was a new spin off game and not part of an existing series(Up until that point, Donkey Kong was never a platformer like Mario was), much like Super Mario RPG(first Mario RPG ever).Same for Sin and Punishment, since it was a new IP.Ill give you the two other though.But they are more of an exception than anything.For every F Zero GX you have the horrible Mario and Zelda games that were outsourced, every Star Fox game released after 64, most Metroid games that werent Prime(in another words, that werent developed in house), and so on.Usually those outsourced games that use famous Nintendo IPs are the ones that venture outside of those IPs genres, like Mario + Rabbis(SRPG), the ones you said, and others that I cant quite remember now.Plus, you simply dont go "Ok lets outsource this" and begin developing the next day.You search for developers, they pitch their ideas, you need to approve them.And even then, you still have a team thats from Nintendo to overlooks the project so that it dosent turn to complete shit.The first part could take months, maybe more than a year, and the second part eats into Nintendo resources and manpower.

So yeah, you are being greedy.More like unreasonable really, since you think Nintendo needs to do a set amount of things, without actually reasoning if that goal is even reachable.Just because they are a videogame company dosent mean they can make a thousand games every year.Plus, that 3 years for development was an example I gave, its not unusual for games to take even more.BOTW took 5 years to make.Almost sure that Oddyssey took more than 3 years to make.Hell, even XC 2 took 3 years and a half to make.Retro is working on something for more than 4 years now, and we still havent heard a peep.Shit happens, and thats more true for products that are more creative in nature.You cant predict the unpredictable.

And many said that the Switch wouldnt be successful back when it launched.Look how that turned out.People said Zelda wasnt enough.Look how that turned out.People said that without third party support, Nintendo would be doomed.Look how that turned out(and third party are just getting better by the day).People will say, and they still do, that Smash and Pokemon wont be enough.And they will probably be wrong too.Why?Because if there is one thing more important than quantity, its quality.If Lets Go isnt as bad as people think, and if Smash is more awesome than it already looks, it will most likely carry the system, along with its evergreens and support it gets from others.

Kaz doesn't see to have a problem being developing Gran Turismo for over 20 years.

You can outsource with quality, actually a lot of the assets on a lot of successful games are outsourced. And you can completely outsource games if you do due diligence and supervision you can acertain the end product is good.

Also Nintendo may hire a lot of people and not to speed up current games, but to have more subteams and increase the amount of games on pipeline. Also by managing the resources those subteams may work on steps of each project that need them and move on (how it is done on giant developers with multi team and project).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."