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S.Peelman said:

I don’t care about trophies/achievements at all as 90% of them are only obtainable by performing tedious and mundane tasks that have no added value to a game whatsoever and the rest are story or progression based which everyone gets without doing anything special besides just playing the game. Moreover actually getting them nets you exactly zero reward. I’ve completed Uncharted 4 with a 4% trophy completion rate, and I couldn’t care less because I’ve seen everything anyway. And then there’s the ‘hidden trophies’, which is the dumbest idea ever. Everyone interested is just going to look up a full list because who is going to endlessly try out all kinds of random stuff and hope they stumble upon a hidden trophy? The percentage rates of most non-story based trophies, that are also unlikely to be accidentally attained, are also always so low that it proves hardly anyone really cares about them, and that there are actually only a relative handful of ‘trophy hunters’ out there.

Anyway rant aside, by your definitions I’d be a combination of ‘Master of their Trade’, but without the trophy hunting, and ‘Story Gamer’.

In PS4 you can just click square after opening the hide trophy and it'll give you a description. It is just hidden so you won't see it without wanting or getting so you aren't spoiled.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."