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Miyamotoo said:
Mnementh said:

Hmm, I actually think every successful console taps into multiple markets of gamers. Switch has the potential to tap into a few. But I don't know if Nintendo will do so. Also in the public image the Switch might look outdated as soon as PS5 and Scarlett release. That might cut the lifetime of Switch short. So I'm currently quite sure Switch will go past 50M devices, but still in the unclear if it goes on to 100M. We'll see.

Actualy Nintendo several times said they aiming Switch to be accept wide market (that why you have games like Zelda, Metroid, Doom...but also Kirby, Mario Party, Labo..), they even said they want Switch to be one device per person instead one device per house but also that with current price point that still isnt possible. Switch is not selling even now because its modern, it selling because great concept, games and marketing, and Switch will have all those things even after PS5/XB2 are out with difrence that Switch will than have much more affordable price point for mass market, probably around $200.

This. Go ask a Steam Developer if third parties sell on Switch. Oh. Thats right, I don't have to.

https://www.gamasutra.com/view/news/312419/Enter_the_Gungeon_sales_have_surpassed_all_expectations_on_Switch.php

Note - the dev himself in the comments.

https://www.pocketgamer.biz/news/68510/hollow-knight-passes-250000-sales-on-switch/

Maybe someone should make a thread asking if Hollow Knight Switch will outsell Hollow Knight Switch in less than year? (June 2019)

It is not Third Parties that need Switch, it's the opposite.

The distinction between independent developers and mainstream third party AAA is disappearing thanks to Steam and also Switch. The real irony is that Nintendo had faught harder than anyone to maintain this distinction over the decades.

If there is no greater compliment than copying Nintendo. With even Sony and Microsoft now talking of a disc-free future in the next gen maybe this proves Gabe and Nintendo were right.

I think what we're seeing now is the result of the pressure fuelled AAA game industry changing over the last 10 years.

When Kojima left Konami it was clear, when Konami themselves left traditional consoles it was clear, when EAs Digital revenue dwarfs their retail revenue, its clear.

Mobile gave Nintendo its biggest hit since Wii Sports or Wii Fit. It's clear.

Last edited by megaman79 - on 29 July 2018

“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.