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I'm not against Achievements and Trophies, but they should NEVER be used as a replacement for the game actually rewarding you with something. Otherwise, they're pretty much just artificial and superficial ways to pad and extend a game out.

I'd rather a game actually reward me with something meaningful like an unlockable for doing a certain thing; like do this on X difficulty and/or without getting hit to unlock a new weapon or character. Or like for the Last of Us, instead just a meaningless trophy for collecting all the Firefly pendents, unlock a backlog of the history of the Fireflies, the formation of the faction, anything.