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CGI-Quality said:
Bristow9091 said:

Yeah can't argue with that, the difference between launch and final games was, and still is, ridiculous... and if we're expecting a similar thing to happen here (Which we are since it's happening), then, well... yeah.

Also feel free to post some pictures to push your point further, it'll be fun looking back at some 2006-2007 "mind blowing oh my shit it looks so life like games will NEVER look better than this all thanks to THE POWER OF THE CELL" PS3 games again, lol :P 

Nah, I'm taling about my own :P

I know most of you guys have seen me do some slick stuff on PC with CGI. However, a lot of what I work on these days, while still CGI, is actually game ready (remember, that's what all of gaming is anyway - CGI). I showed the effects of rain/shower/water on skin last week. Maybe I'll post a few that show the advancements of dry skin and hair in a bit. We'll see. :D

I think I missed this thread, link please.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."