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Azzanation said:
DonFerrari said:

You really are king of exaggeration.

2/3 is 66% while 45/80 (and those aren't the exact numbers) is 56% so it's closer to 1/2 than 2/3 but let's use something more exaggerated. Nothing really grants anything. But if you have a strong correlation between HW sold and PSN+ (besides the PSN) that have shown for 4 years that there is almost 50% attach ratio (this has been almost constant) then yes selling more HW granted more subs.

Sure majority won't sub just cause. I even provided you that it took Sony putting MP behind paywall (very bad move for customers, but was wonderful for their revenue) to increase from less than 5% attach ratio to almost 50%.

MS doesn't disclose the paid XBL numbers and also doesn't disclose the P&L of Xbox, so you are saying they care more about it but doesn't show the results, so what would we discuss in this subject?

You do know that from what can be gathered on the internet Xbox never profited since the first release right? And that we can't infer the numbers because the department always had other stuff put together that would distort the numbers. But sure most would know PS3 was a major money loss for Sony. But since you were so kind to provide Sony loses on PS3, please provide MS profit on Xbox alone for any of the 3 gens.

Where do you source your numbers from? 

As of March 2018 it claims 35.2m PS+ members.

https://www.statista.com/statistics/532431/playstation-plus-subscribers-global/

Can you link your source so i can atleast base your debate on?

I also gave you a good example of why HW sales never tell the true story. Again many would claim the PS3 a success because all they go by is HW sales. But the real picture is that PS3 lost Sony 5Billion dollars. 

And to anwser your question on Xbox profiting. Has MS ever disclosed the profits they made from Live Gold Members in the past? Your answer awaits.

Do you need a source to prove 45/80 (which is the complement of 35/80)? 45/80 would be the number of people that doesn't have PSN+ (but guess what at least 80M PSN accounts exist, and Sony MAU is higher than MS). So it is like this 45/80 or 56% doesn't have PS+ which is closer to 50% (1/2) than to 66% (2/3) but you choose 2/3 for what reason?

But to help you out https://segmentnext.com/2018/05/22/sony-ir-psn-ps-plus/ so PS4 MAU is 80M or about the number of PS4 sold. Which is more than double the MAU of MS, also more than double subs of XBL. With PS+ (paid) about equal to total XBL (including silver).

Many perhaps would (many more would say the opposite). On HW and SW it was a success, in bringing money it was a failure, but at least kept Sony in the fight for PS4.

MS have never disclosed their profit for Xbox at all (but you are claiming it is making money, so you should provide source instead of asking). We have had during X360 disclosure of HW sold and also the number of gold members. Both stopped being shown this gen when they were to much behind so now they give total number of Live accounts (that  for some crazy reason you compare PSN+ to Total Live accounts instead of Gold).

So please give us the showing that Xbox by itself ever profited.

https://www.gamesindustry.biz/articles/2013-11-07-huge-xbox-losses-hidden-by-patent-royalties-says-analyst

https://www.destructoid.com/analyst-microsoft-losing-2-billion-on-xbox-annually-265273.phtml (so X360 gen took 7 years... that would make 14 Billion in loses, almost 3 times as much as the one reported for Sony)



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."