By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Azzanation said:
DonFerrari said: 

How big do you think are the group of old school gamers? 

For the sales I'm going from what several of people that follow Rare have said in this forum (but sure I don't have the numbers for how many arcades were sold with battletoads or how many were sold on NES) and not even sure if we could find something on the internet.

I care for more than sales and metacritic, but still it's the points more discussed in VGC. And if we are talking about it becoming a big franchise sales will be needed. The game not being made by Rare will already be a barrier to pass (not sure if small or big) but surely I'm curious to see the result and expecting a very nice game out of it (another part of uncertanty is if they will keep the very hard and that will attract public or if they will dumb it down and lose some of the hardcore fans - some even complain if a game offers an easy mode).

Don no one is attacking you, and I am praising a franchise I loved on a thread that's about it. You seem to be the one always trying to turn a negative spin on something that isn't of your interests.

First you say BattleToads needs to sell well to be a franchise, than you claim the old games didn't sell well to your knowledge when they were a franchise in the past.. which one is it? Wait never mind, I am moving on from this post. I have nothing else I need to add to this convo. 

You done an attempt and you know when you were trying to dismiss the questions based on why should I care about the topic.

BT is of my interest, may not buy it because I wouldn't buy a system for one game (although I bought X360 after gen for the collection) but if it's a good game there is a good chance I'll play it at friends house.

The amount of sales to consider a success (and break even) of 80's is different than today. Just to ilustrate during PS1 era, greatest hits were for games that sold over 150k copies after 1 year (then upped to 250k), on PS2 400k after 9 months, psp 250k in 9 months, PS3 500k in 10 months https://pt.wikipedia.org/wiki/Sony_Greatest_Hits

So what could be a success and start a franchise with 50-100k during NES era today needs couple million. So the fact that the game was a succesful franchise 30 years ago doesn't determine it will (have potential sure) become one now. We don't even know if it will look like Indie on 2D or 2.5D side scroll or a full 3D that wouldn't resemble much how the originals played since there is a jump of some decades between them (and this is not a critic since it could be great either way). But without knowing anything, assuming it will be a franchise is still premature.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."