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Wyrdness said:
areason said:

It doesn't offer worthwhile content that's worthy of the 60 dollar price tag. 

It's a handheld game, on a console. Divinity Original Sin 2 retails for 45 dollars, all of the games which are similar to it do not retail for 60 dollars. 

Compared to the market, compared to its competition it does not hold up to it's price tag. 

And the idea that development costs do not matter is insane, you're basically asking to get ripped off. 

According to whom exactly?

It offers well into the 50+ hour mark of content and the gameplay, story, music and so on are universally noted as good to high quality, compared to its competition it holds up very well. The whole handheld blah blah excuse is worn out and flawed news flash for anyone using that old chestnut handhelds are consoles on the go now this isn't the GB days.

No development cost don't matter they mean bugger all to what we enjoy in a game they can make them for free for all we care if they content is good then it's worth the price we pay. The Order cost a tonne of money to make it has nowhere near the same value as many cheaper to develop games, the fact that someone is trying to push development costs as a factor of value is downright shocking as those costs mean nothing in determining enjoyment of any game.

Did you bother to read the rest of my post?

It doesn't matter how many hours it offers, its competition and the rest of the market that it's in do not retail for 60 dollars. 

Divinity Original Sin 2 costs 45.