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GoOnKid said:
DonFerrari said:

Some people on VGC doesn't see a problem in a game costing 1M to make, selling for 60USD for 10M people and rack in over 300M in profits.... but they will day in and out complain about companies that put 100M to make a game sell 5M copies at the same 60USD to make 50M profit.

I rather have the money I pay being utilized to push the games I buy to the limit then defending that they took a lot of effort to disguise low investiment in graphics behind retro look.

Why don't you name those people?

Because there are no need. There are plenty who do and who don't.

Seems like you decided to quote me just because you yourself is like that with "customers doesn't need to care about how much developers take to develop". If you like to pay 60 for something that could cost 5 and still be profitable be my guest.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."