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psychicscubadiver said:
Xxain said:

Action JRPGS will be the brunt of the few JRPG's that get AAA budget. This is because elements of an ARPG are more in line with what's the norm in today's market, number 1 being worlds in which you transition between Town, exploring and battles seamlessly. Turn base/classic JRPG's do not lend themselves with well with those elements. The reason you why should root for JRPG styles that you don't necessarily like is because they are going to pay for more games like Octopath Traveller. The success of FFX or Xeno is a success for the entire genre. If FFXV had bombed there would be not Octopath Traveller (FF bombs then RPG lesser than it goes bye bye). Games like Octo are an experiment that developers would only be willing to take if they know that have funds coming in elsewhere. The fall of Action RPG is not going to propel classic JRPG's back (stupid kiddy mindset). It's going to kill the whole genre. You don't have to like ARPG's, but do know they are important for survival of the genre.

That's not a stupid mindset, it's basic business.

If Product A (Old style RPGs) is selling and Product B (modern RPGs) is not, then companies will make more of Product A. You could have a point if only Product B was on the market and not selling well, companies may think 'this entire genre is less popular now, we shouldn't make product A or B'. But both products are on the market; if one does better than the other, companies will make more of the successful product.

 

Mnementh said:
Xxain said:

Action JRPGS will be the brunt of the few JRPG's that get AAA budget. This is because elements of an ARPG are more in line with what's the norm in today's market, number 1 being worlds in which you transition between Town, exploring and battles seamlessly. Turn base/classic JRPG's do not lend themselves with well with those elements. The reason you why should root for JRPG styles that you don't necessarily like is because they are going to pay for more games like Octopath Traveller. The success of FFX or Xeno is a success for the entire genre. If FFXV had bombed there would be not Octopath Traveller (FF bombs then RPG lesser than it goes bye bye). Games like Octo are an experiment that developers would only be willing to take if they know that have funds coming in elsewhere. The fall of Action RPG is not going to propel classic JRPG's back (stupid kiddy mindset). It's going to kill the whole genre. You don't have to like ARPG's, but do know they are important for survival of the genre.

No. I have not to support games I don't like. That's something different than wishing them bad sales, that's not good behaviour for a gamer. But supporting - even purchasing games I don't like is never good.

You also have to accept, that turn-based and real-time split every genre. Turn-based startegy is a different genre than real-time-strategy. Turn-based RPGs are a different genre than real-time RPGs. If I like one, I have not to like the other and vice versa. Gameplay between turn based and real time is so fundamental different, these games aren't comparable. So there is no RPG-genre (even less a JRPG-genre, the differentiate japanese and western games based just on their countrya of origin instead of gameplay is just wrong). If turn-based RPGs die out it doesn't affect real time RPGs at all - it only leaves the fans of turn based RPGs in the rain. The other way around too. So no, real time RPGs aren't saving the genre, as they are a different genre.

 

Mnementh said:
Xxain said:

Action JRPGS will be the brunt of the few JRPG's that get AAA budget. This is because elements of an ARPG are more in line with what's the norm in today's market, number 1 being worlds in which you transition between Town, exploring and battles seamlessly. Turn base/classic JRPG's do not lend themselves with well with those elements. The reason you why should root for JRPG styles that you don't necessarily like is because they are going to pay for more games like Octopath Traveller. The success of FFX or Xeno is a success for the entire genre. If FFXV had bombed there would be not Octopath Traveller (FF bombs then RPG lesser than it goes bye bye). Games like Octo are an experiment that developers would only be willing to take if they know that have funds coming in elsewhere. The fall of Action RPG is not going to propel classic JRPG's back (stupid kiddy mindset). It's going to kill the whole genre. You don't have to like ARPG's, but do know they are important for survival of the genre.

No. I have not to support games I don't like. That's something different than wishing them bad sales, that's not good behaviour for a gamer. But supporting - even purchasing games I don't like is never good.

You also have to accept, that turn-based and real-time split every genre. Turn-based startegy is a different genre than real-time-strategy. Turn-based RPGs are a different genre than real-time RPGs. If I like one, I have not to like the other and vice versa. Gameplay between turn based and real time is so fundamental different, these games aren't comparable. So there is no RPG-genre (even less a JRPG-genre, the differentiate japanese and western games based just on their countrya of origin instead of gameplay is just wrong). If turn-based RPGs die out it doesn't affect real time RPGs at all - it only leaves the fans of turn based RPGs in the rain. The other way around too. So no, real time RPGs aren't saving the genre, as they are a different genre.

Both you guys are wrong because you think that developers actually think in terms of action/turn based/tactics. They don't. An RPG  is just RPG to them. So, if let's pretend that SE had a successful RPG in all in styles and they wanted to boast about them in their Financial Report. They are not going to say we have the best selling turn based RPG this year! Our Action RPG section did well too! as did they tactics branch. Noooooo. They would just say our JRPGS have sold a total of blah blah and we have seen a increase in consumers for this genre. That is why Success in one type of RPG is a success for the whole genre. When gamers dont get what they want they start acting like pussies, they take their prefered version and then split it from the rest and pretend, and they it becomes its own genre... look Sonic as the best example of that behaviour.

You are wrong again, Action/Tactics are splinters of the SAME genres. They are all parented under RPG umbrella.

SE's Action RPGS are doing than their classic stuff because its more in line with what's expected in the market. Period. Success help fund games like Octo and Mana SaGa and whatever other B class niche games SE has. If FFXV underperformed, or 14 underperformed, then Octo would not  be here.