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I'm 8 hours in, done about half the Chapter 1s.
While I'm enjoying it so far and I appreciate the streamlined nature and polish in comparison to say - Xenoblade 2, the fact the party members don't interact at all is a little jarring.
I was fine without a major evil trying to destroy the world where all heroes unite, but no intra-party chemistry does take a little away from it.
Obviously, I wasn't expecting a cinematic game, but it feels less alive and more static than say, FFVI and even Bravely Default, but I guess I need to play dozens more hours to see if this game is really one single mold or has more movement to it.
So far though, it feels closer to FF1 than to FF6 in terms of design.