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gergroy said:
RolStoppable said:
The game seems to be incredibly long, but unfortunately there's not much variety. Each road and dungeon has the same design, so all you do is walk, go into dead ends for treasure chests and fight random battles. Sidequests are bland.

I got my copy on Wednesday, so I've been playing for a while. Aside from the option to add subclasses, the combat hasn't changed since the beginning and it doesn't look like it will change. Likewise, it doesn't look like the amount of support skills that can be equipped will change, so that's another bummer. Stagnation is quickly reached (relative to the game's length), so everything is the same thing over and over again. At least the EXP gains are healthy, so characters keep leveling up regularly; otherwise I might have already considered to quit. Maybe there will be something fresh once I've reached or completed chapter 4, but right now I don't expect it.

That doesn’t sound good.... sounds like a description ripped straight from the bravely games....  at least the characters aren’t as annoying as those characters so far...  but I feel like I’m gonna be disappointed again...

But the Bravely games were fantastic!