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JRPGfan said:
DonFerrari said:
And Bless her for the games she helped to make.

Awww :)

I vastly prefer single player experiances, so I hope they dont go anywhere.
Hopefully theres more of them to come from Amy & Sony.

Perhaps that is an indication of she coming back.

Jaicee said:

I'm in complete agreement!

If I can be perfectly honest for a moment here, I don't really care much for this trend toward gaming becoming increasingly a jockish professional sports type of scene that's all about competition and where games are built mainly for tournament play and such. I mean tournament play has always been part of video gaming culture and everything, but not like today. It feels like we're on a trajectory toward the whole gaming-as-sport component really taking over, and not just of PC gaming. Competitive multiplayer is the primary focus now not only of Microsoft, but also Nintendo. Sony, as a first-party publisher, offers a refreshing break from this larger trend that's going on that I really appreciate. Stay true to your heart, Sony! And yes, bring Amy on board!

Well we can say that in the beginning it was almost 100% competitive (arcades are about high scores after all), but since coming to console it wasn't a major portion as it is today.

Nem said:
I just don't get why all games must be open world and dozens of hours. The shorter and sweeter the better for me.

For me 8-12h for a story mode (that perhaps I'll play 3-4 times) is a very good amount for a story SP game.

Qwark said:
Madword said:
Wouldnt surprise me if her new studio ends up making something for Sony.

Perhaps Sony will make the same deal with Henning's new studio as Kojima's. Then give them acces to the Decima engine etc. And her studio will become basically a second party studio for Sony like Hallmarque, Insomniac and many others. 

Could be (I don't think she would go back to ND) but they could also make a full studio that she could guide on the story part and maybe get another very high profile to direct (as far as I know her experience on Soul Reaver, TR, and ND games weren't directing)

0D0 said:
I totally agree. That was a time when I heard many saying that Sony/Microsoft was all about multiplayer while Nintendo was the only company concerned with providing high quality single player experiences. Not anymore, I guess.

Well Every gen Sony had major SP games. The place Nintendo still beats Sony hands down is local co-op/ coach 2 player.

deskpro2k3 said:
And to those that took the SE survey, I just want say thank you for choosing single player.

Hope a very healthy amount voted with SP.

Bristow9091 said:
bananaking21 said:
Fine we get it. Sony is awesome for doing single player games. But must we keep on saying this again and again and again?

Of course! If we say it enough, maybe other companies will listen and consider making big budget singleplayer games, lol :P 

Yep companies listen to wallets =]



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."