JRPGfan said:
Awww :) |
Perhaps that is an indication of she coming back.
| Jaicee said: I'm in complete agreement! If I can be perfectly honest for a moment here, I don't really care much for this trend toward gaming becoming increasingly a jockish professional sports type of scene that's all about competition and where games are built mainly for tournament play and such. I mean tournament play has always been part of video gaming culture and everything, but not like today. It feels like we're on a trajectory toward the whole gaming-as-sport component really taking over, and not just of PC gaming. Competitive multiplayer is the primary focus now not only of Microsoft, but also Nintendo. Sony, as a first-party publisher, offers a refreshing break from this larger trend that's going on that I really appreciate. Stay true to your heart, Sony! And yes, bring Amy on board! |
Well we can say that in the beginning it was almost 100% competitive (arcades are about high scores after all), but since coming to console it wasn't a major portion as it is today.
| Nem said: I just don't get why all games must be open world and dozens of hours. The shorter and sweeter the better for me. |
For me 8-12h for a story mode (that perhaps I'll play 3-4 times) is a very good amount for a story SP game.
Qwark said:
Perhaps Sony will make the same deal with Henning's new studio as Kojima's. Then give them acces to the Decima engine etc. And her studio will become basically a second party studio for Sony like Hallmarque, Insomniac and many others. |
Could be (I don't think she would go back to ND) but they could also make a full studio that she could guide on the story part and maybe get another very high profile to direct (as far as I know her experience on Soul Reaver, TR, and ND games weren't directing)
| 0D0 said: I totally agree. That was a time when I heard many saying that Sony/Microsoft was all about multiplayer while Nintendo was the only company concerned with providing high quality single player experiences. Not anymore, I guess. |
Well Every gen Sony had major SP games. The place Nintendo still beats Sony hands down is local co-op/ coach 2 player.
| deskpro2k3 said: And to those that took the SE survey, I just want say thank you for choosing single player. |
Hope a very healthy amount voted with SP.
Bristow9091 said:
Of course! If we say it enough, maybe other companies will listen and consider making big budget singleplayer games, lol :P |
Yep companies listen to wallets =]

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







